First person shooting games are becoming a youth’s favourite very fast. Games like halo, Call of duty: warzone and Apex legends are having a monopoly over the entire esports industries. Respawn Entertainment and Electronic Arts are the one of the major players in the games, together they had brought up the legendary game we know as Apex legends. This game has raised many esport players like ImperialHal and Shroud also.
Respawn Entertainment has added a fourth Apex Legends map to its trademark battle royale, “Storm Point,” and the tropical paradise has already proved popular.
Players and broadcasters alike have praised it, notably for its new NPC foes dispersed over the battlefield and, as NICKERMCS said on November 2, the map’s move to stop so many ‘third parties.’ Some, though, are sceptical that Storm Point represents a positive step forward.
The new map, according to Shroud, poses some serious problems.
The Twitch star like shrouds is concerned with Storm Point’s huge size increase over World’s Edge and Olympus, as well as the manner Respawn constructed the map sections.
Shroud has been playing Apex Legends on a regular basis since the Season 11 update, getting to know the CAR SMG (spoiler alert: he doesn’t like it) and the Storm Point map.
Twitch’s human aimbot, like his assessment on the season’s submachine gun, is unimpressed with Respawn’s newest map release. That isn’t to imply it’s a personal aversion. Instead, Shroud expressed concern during a Nov. 8 webcast about all of the considerations that went into creating Apex’s tropical battleground.
His immediate concern is that the map does not accomplish its primary aim.
“Was this map created with the intention of limiting the number of third parties?” Shroud mentioned this. “I mean, it’s a big world, but I think it depends on where you wind up.” For example, you still get third-partyed every time you leap [in specific spots on the map].
The second difficulty, he argues, is that avoiding third-party locations means you’ll never see someone until it’s too late: “It’s f**king big.” Nobody will be seen if you journey all the way to the conclusion.”
Then there’s Shroud’s second concern. He voiced his displeasure with the way Respawn built smaller POIs on the Apex Legends map while playing Storm Point.
As he studied the Gaea map, he discovered a number of places he couldn’t visit. According to Shroud, this is a “really terrible” method of developing the game. He feels that if Respawn goes along this path, it will radically change the game.
“There aren’t a lot of movement spots,” Shroud said. “Doesn’t it appear like [Apex] is gaining character advantage?” For example, the Pathfinder was able to scale that building because he used his “Q.” I, on the other hand, have no way of going up. You can’t get up, therefore it’s character-diff, so you simply stand there staring.
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